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Warden T4 Heavy Gunship - Thor

TL;DR One of those project that continues past abandoned W.I.P(s) :p

A hard surface exercise project I did back in late 2015. I was studying at Zaden doing their 3D modeling course, it was also around the time I'm still at my third year in University which means I got only a few months before the senior year started to kick up.

The modeling start in September right until mid December ('cause I was doing it only on Saturdays) when I decided to put more focus on getting my degree. Almost two years later, here I am working on the textures during my free time at work (can't believe how much I've learn).

It all started with this image. I found this concept art while googling ship concept art.

All credit goes to the people at Targem Games & Star Gem Inc. (Googled it last minute)

It all started with this image. I found this concept art while googling ship concept art.

All credit goes to the people at Targem Games & Star Gem Inc. (Googled it last minute)

Did all the modeling in Max (modeling begin in September 2015)

Did all the modeling in Max (modeling begin in September 2015)

Dis here is a test render with Vray I did back then

Dis here is a test render with Vray I did back then

A finished texture rendered in Toolbag (2 years later!)

A finished texture rendered in Toolbag (2 years later!)

Wireframes...

Wireframes...

You got wireframes!

You got wireframes!

Everybody got wireframes!!!

Everybody got wireframes!!!

I tried uploading a Marmoset Viewer but my file is 114 MB big (toolbag said my model has around 1.4 mil triangles)